Yesterday morning I was browsing through the maya help files when I came across something interesting; Maya Live.
It's a basically a fairly-easy-to-get-the-hang-of 3D motion tracking plugin for Maya.
Why the fook isn't there more stuff on this on the internet!? No tutorials, barely any documentation.
Luckily the Maya help files are actually really useful in this instance.
Anyway, after only half an hour of fiddling around and some rough tracking, I was a able to produce this;
The model is just an unfinished enzo ferrari I've been modelling for a while (haven't had the chance to work on it in ages though), I'll post some finished renders when I'm done, no doubt motion tracked to some live background footage. Awesome.
Microchip provides Microcontroller and Analog Semiconductors, with low-risk product development, lower total system cost and faster time to market.
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Awesome Portable arcade controller
Okay this is my first real post, I can't decide how to start posting on here, so I might as well just jump straight into it. Hopefully in the future I will be posting a whole lot more projects like this, as well as well as some digital media projects like motion graphics and stuff.
Anyway, a while ago I discovered MAME, if you don't know what it is, check it out....now foo!
I got the sudden urge to create a more authentic arcade control scheme to play my favourite games on; the Metal Slug series.
At this time I was also in the process of building a replica Asteroids arcade cabinet (more on that in the next post!) so I had some leftover MDF.
Anyway after a bit of fiddling around with nails and glue, I ended up with this:

And some progress shots!:
This is before it was painted. Awesome.
Here are the innards of the sucker. I got one of the joysticks from the friendly maintainance guy at my local Playtime.
I ordered most of the buttons from this arcade distributor in Western Australia or something, they were pretty cheap. Awesome.
To get the controls to actually interface with my computer, I initially tried hacking an old keyboard I got off a friend, this worked pretty well, except the keyboard button matrix thing caused some annoying key lockout problems (where if you press certain keys simultaneously, they don't register).
A few weeks later however, I was walking past a Dodo store (remember them, they were the most pointless, useless stores evar.) And they just so happened to have these nice dual playstation controller USB things, where it plugs into 1 usb port on your computer, but it has two controllers connected to it.
I was able to rewire them with to the 9-pin ports so my arcade controller would plug into them, and it shows up as two generic 8button 4way controllers on the computer, so the buttons can be assigned easily for any MAME game.
I also rewired a NES controller, a SNES controller and a Megadrive controller so I can use them on emulators for games that are too hard to find in cart form (no I don't condone piracy).
Anyway, a while ago I discovered MAME, if you don't know what it is, check it out....now foo!
I got the sudden urge to create a more authentic arcade control scheme to play my favourite games on; the Metal Slug series.
At this time I was also in the process of building a replica Asteroids arcade cabinet (more on that in the next post!) so I had some leftover MDF.
Anyway after a bit of fiddling around with nails and glue, I ended up with this:
And some progress shots!:



I was able to rewire them with to the 9-pin ports so my arcade controller would plug into them, and it shows up as two generic 8button 4way controllers on the computer, so the buttons can be assigned easily for any MAME game.
I also rewired a NES controller, a SNES controller and a Megadrive controller so I can use them on emulators for games that are too hard to find in cart form (no I don't condone piracy).
Hello, this is my first awesome post.
So I'm totally gonna post like heaps of really ultra awesome stuff on this blog, but I can't think of anything now, just gimme some time to put some interesting posts together, i swear I'll have some up in the next week.
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